I’m wanting to know how I should go about session zero. View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. The Remix was not written as a run time conversion. Expand user menu Open settings menu. One of those problems is integrating their backstory into the campaign. Level 5A: The Caverns of Mist. No heist prep, no planning, just turning up and hoping for the best. Extended Faction Missions because anything would be better than WDH’s two sentence faction missions. (Most of the props take the form of clues added in the process of making the campaign more robust and. . While I was looking through this subreddit I noticed the Alexandrian remix of the adventure and from what I can gather it combines all 4 seasons and generally improves the module. That review highlighted a number of places where, unfortunately, I felt that Dragon Heist came up a little short in terms of its design. This map comes from the Alexandrian Remix of Waterdeep Dragon Heist. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist. Sewer Hideout. 99. 5 edition layout of the city) that can be a useful resource to Waterdeep DMs. Amcathra—This distinguished family was famous for their masterfully-forged weapons and horse ranches. It covers all aspects of the topic, from the history of the subject to its current state, as well as what it might look like in the future. My party is in with Harpers and Force Grey. Then he lost the Stone when Dalakhar took it from him. Sea Maidens Faire - Primary. g. The Alexandrian Remix is a solution to these problems. the return trip to Waterdeep, Dain revealed himself as a Harper, and indoctrinated Kora into the faction. her life as a cleric in full. ) 3. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist Members. Business, Economics, and Finance. The tables are laid out beautifully and thoughtfully. This remix should help address this problem simply by virtue of decompressing the events of the Grand Game: Investigating the Faction Outposts (Part. WARNING: SPOILERS for both Waterdeep: Dragon Heist the module in general and the story arc for this campaign in particular. This makes each part extremely valuable and it’s own bargaining chip. The book is maybe 20-30 pages away from delivering a full city setting on Waterdeep… that’s a shame. Once you've given the whole thing a read through, I would second the suggestion of purchasing the Waterdeep: Dragon Heist Complete DM's Bundle from DM's Guild. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. some encounters feel out of place, but most are rather good. Think of the remix as a loose framework rather than a script to be followed and your campaign will benefit. It’s convinced me to take a look at the Dragon Heist remix. Characters designed for the dungeon may be poorly suited to the investigative and social parts of Dragon Heist. The Alexandrian Remix is clearly very well crafted and obviously super popular here, but it’s a lot to process, and I found it pretty overwhelming as a relative newcomer to DM'ing. so I am running a very modified dragon heist campaign, but a lot of the base is still the book or Remix. You'll find lots of little threads that connect to other parts. You can access the alexandrian remix of waterdeep dragon heist for free, but to get a. I feel like I need a guide to the remix. For Example, if you chose Faction A, then you run encounter 1, 2, 4, 8, 10, 6, 11, 12. They now use it as a meeting location for lesser members of the Cult. waterdeep interactive Map. One of the first elements I established for the Alexandrian Remix of Dragon Heist was to have the Cassalanters approach the PCs and attempt to recruit them as their agents in the Grand Game: I found the story of their children’s plight very compelling, and the entire. The original sequences no longer work with the more dynamic, multi-faction approach we’re using for the remix, and I’m simply not that. As I mentioned in the description of the Faction Outposts, the DM needs to be actively playing each faction. Ask the Alexandrian #5: Ordering from the GM’s Menu. 0 Heist Overview (book) 5. Remixing Avernus – Addendum: Streetcrawling Tools. This is an incredibly flexible scenario structure that GMs can use to design and run large, dynamic social events without being overwhelmed by their complexity. And maybe more? Not sure because there is a ton of content. Hold your ideas lightly and let the players drive the action For example, with Waterdeep Dragon Heist, I found the most useful thing was prepping NPCs for a session with a note on how they intend to achieve their goal and what that goal is. The Wedding at Ravenloft Free Update: After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on. Basically Alexandrian Remix is great if you have the time to prep and run it, and you have players that like being at low levels for a long time. I'm using the Alexandrian Remix of Dragon Heist (it uses each villain and adds actual heists, among filling in a lot of plot holes and it adds a straight up red dragon fight at the end, instead of the bargaining with a golden dragon). While the original requires you to choose a single antagonist, the remix throws all four at you. I think that running the Alexandrian actually made me a better DM, fills in the plot. Mark writes: In your Dragon Heist Remix, you have changed events so that there’s some more breathing room between Chapter 1 [when the PCs investigate the disappearance of Floon and discover the real kidnap victim was Renaer Neverember] and Chapter 3 [when someone is assassinated on the PCs’ front doorstep]. welcometosilentchill • 4 yr. There are many different versions of D&D which are. if you want several actual heists and the feeling of all these powerful villains/factions scrapping after the same thing the PCs are after (as well. , the lairs of the villains). who holds the note, or where it's located). Justin Alexander – The Alexandrian This document contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. Innocents will die on the founder's day, the deal is signed, death shall come regardless. (The PCs then presumably rescue Renaer. They have to choose what they do… and what they dont do happens in the background. Your players will expect an actual heist where they can plan, prepare and play out the whole thing. This Eye is then immediately taken back to Kolat Towers and secured. . Alexandrian Remixing of Baldur’s Barrier: Descent Into Avernus. I think that running the Alexandrian actually made me a better DM, fills in the plot. ago. The ending is pretty convoluted. ACT I: BALDUR’S GATE Part 1: The Anfangs Portion 2: Character Creation Part 2B: Elfsong Tavern Share 3: The Vanthampur. I highly recommend the Alexandrian Remix because it forces the PCs to perform heists, makes use of most of the material in the book and removes the railroady parts. I'm going through the full double conversion (Waterdeep is converted to Sharn and the published adventure is converted to the Alexandrian remix as suggested in the guide) and this pdf is always open. To briefly review the five steps of the heist: Identify the score. Sees tensions between Zhentarim and Xanathar’s Thieves’ Guild. The Alexandrian Remix changes the linear pursuit of the stone, into an adventure requiring multiple heists that explore much of the unused content contained in the adventure. I'm planning to run the Alexandrian remix in about a month. 4 (Part 4E in remix) Zhentarim – Kolat Towers 6. Hey all! I’m a new dm, and I’ve been playing for about 2 years. Size 14 x13 Map Adapted from the. 62 of Dragon Heist. As well as incorporating Alexandrian remix. The Alexandrian Remix is an awesome take on Waterdeep: Dragon Heist. Think of the remix as a loose framework rather than a script to be followed and your campaign will benefit. The other is the actual title of the. I'm going through the full double conversion (Waterdeep is converted to Sharn and the published adventure is converted to the Alexandrian remix as suggested in the guide) and this pdf is always open. To be fair, my groups tend to play longer sessions (5-7 hours). The cult is a cult to Asmodaus but in much the same way Manshoon subverted the Zent's he has subverted the cult. I DMed a home brewed campaign that fizzled out at level 4 but that was the extent of my DMing experience before running the Alexandrian, so I’m a fairly new. SPOILER WARNING. In my campaign, I even added the Open Lord as a fifth faction. We played the Alexandrian remix as well, but I brought the urchins in at the beginning, session zero as the PC's entered the city and met one another they encountered the urchins, with Squiddly running a three card ante game with Jenks while Nat picked onlookers pockets. also, slightly related the the other thing just then, I have the campaign taking place during an extreme winter which hit the city a few. r/Eberron. Unlike the other lairs in Dragon Heist, Kolat Towers operates more like a fortified. / Blog Post. Created Aug 31, 2018. Go to Part 1. How to integrate a noble PC. As I mentioned in Part 6C: The Vault of the Alexandrian Remix of Dragon Heist, you can basically run the main vault at the end of the campaign unaltered: The PCs get the vault doors open, journey down to the lower level, find the golden dragon Aurinax hanging out down there disguised as a dwarf with the dragonstaff of Ahghairon, and then somehow get the gold from him. I don’t have a link handy, but I at least remember what his keys were. Corroborating this, Dragon Heist page 20 refers to events of Death Masks (set in 1491 DR) as being "last year". Gather information. AREA V1 – ANTECHAMBER: The antechamber is twenty feet wide and twenty feet high. If you have plans to continue past level 5 in the city of Waterdeep, DH would actually be pretty good to introduce your group to the town and get their characters. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. Running a heavily localized, urban adventure has some. It sought to revise the published campaign in order to create a richer, more dynamic, and (importantly) more robust scenario. A Waterdeep: Drag. In round 4, I see the victor of the first 3 stare into Aghairon's Bane and find truth in the third eye. Xanathar stole the Stone of Golorr from Lord Neverember and he stole one of the three Eyes from the Zhentarim. 28. r/WaterdeepDragonHeist. (Although there’s also the Fey Day celebration of the Spring Equinox on Ches 19th. Waterdeep: Dragon Heist provides a solid level 1-5 adventure. To clarify, I was hoping the dms bundle would fix some of the issues that the alexandrian remix works on (railroady, plot holes, no actual heist) but without totally rewriting the second half of the campaign. I am going to run dragon heist with the Alexandrian remix and I was wondering if there are any good ways of tying it together with dungeon of the mad mage since we intend on playing it as a continuation. Are there any resources that are easier to understand or am I dedicating a few days to reading and rereading the ~500 pages that these 2 books take up? The alexandrian website is not a pdf, bit has links going to the parts of it. Unrelated, but any time someone mentions Dragon Heist I feel obligated to recommend the Alexandrian Remix - best time I ever had running a published module, and really changed the way I DM overall. So, I was summoned by my group to run a module (My choice was Waterdeep DH) between the hiatus of our campaign, to give time for the DM to prep his stuff. Appears in Waterdeep: Dragon Heist. #1. Xanathar had Manshoon’s agents slain and took Dagult’s Eye for himself. 22K subscribers in the WaterdeepDragonHeist community. 0 coins. OF. It's essentially a remake that makes the campaign a real sandbox, removes the railroading and uses all 4 villains. e. (Or help Aurinax escape with the staff. Theres a pdf of most of it available if you donate to. (fyi, the campaign will eventually lead into a Waterdeep: descent into Avernus plotline, thus more religious activity in the city. In my campaign, set in Waterdeep but not Dragon Heist, the Anaris Research Institute approached the wizard and offered then a job doing research on ways to store memories. 3) Decide entry mode and rules of engagement. Renaer’s Eye was held by Lord Dagult’s son. Hello all, If you're like me, you feel overwhelmed about all the clues the Alexendrian Remix offers and you fear you are going to forget some. Sharn Schema Scandal: An Eberron Conversion for WDH is now live! Hello all! For over half a year I have been working on a conversion for Waterdeep Dragon Heist (one of my favorite adventures) for Eberron. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. I plan to use the Alexandrian Remix. It is free and can be found as a PDF in a google search. Clan Melairkyn were the first to begin excavating. Xanathar had Manshoon’s agents slain and took Dagult’s Eye for himself. A successful Charisma (Investigation) check can track him back to the Inn of the Dripping Dagger, located in the Trades Ward (location T3 on the 3 rd Edition City of Splendors map). ago. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist. Seriously, you should package and sell them on places like the Roll20 Marketplace. June 7th, 2023. When they come back to do the rest of DH (Remix) in Waterdeep the Mad Mage will haunt them to. Dragon Heist: Session 1. ) If the PCs are working with the Cassalanters, however, it is quite likely that they will have no need of performing a heist to obtain this Eye: If the Cassalanters are kept apprised of the PCs’ progress, they’ll inform. Anyone can be a great fit, honestly, If you’re doing the remix, classes that will help in heisting (divination wizardry, smooth-talking bard stuff, roguish sneaking, trickery cleric buffs + distractions, illusion magic, artificer stuff… the list goes on and on!) will be good. 1. 32) Rishaal, owner of the Book Wyrm’s Treasure (Dragon Heist, p. Last year I wrote the Alexandrian Remix of Waterdeep: Dragon Heist. People seemed to like it. Let’s briefly discuss Chapter 2: Trollskull Alley. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. The player I'm having the issue with is a Waterdhavian. alexandrian remix is a great resource. Here we go again! ஜ۩۞۩ஜ 👑My patreon is finally here!! 👑ஜ۩۞۩ஜ 🎵For more content yo. As a supplement to the Alexandrian Remix of Descent Into Avernus. That is well done - and of course kudos to Jason Engle for his beautiful poster map rendition. It needs to be a single document PDF, or better yet a hyperlinked wiki. All this is likely to happen after the Gralhund raid. (unspecified in SKT; see Dragon Heist) Captain Drashk, captain of the Lost Cause. Dragon Heist is only supposed to go from levels 1-5 - basically grounding the group in Waterdeep, probably introducing some of the movers and shakers of the setting, and serving as a starting point for delving into DotMM. And more! If anything, I think the default frame of Rescuing Lulu — in which the PCs meet Lulu during the events of Waterdeep: Dragon Heist, Lulu is kidnapped by Zarielite cultists and taken to Elturel, and the PCs follow — is more a hindrance to this book than anything else. For thé record I’m running the Alexandrian remix. Suggested Price $3. Nevertheless the Sea Maidens Faire and his ships are likely to become a target for a heist before the campaign is done: As noted in Part 1 and Part 5, Jarlaxle sold the. Hi there, I‘m currently running the Alexandrian Remix and we‘re in the middle of the eye(s) investigation. Hi guys, I am reading through the notes on the Alexandrian remix, and describing it as a jumbled mess would be a compliment. Go to Part 1. Matthew Mercer and Chris Perkins stop by Studio d20 to discuss Waterdeep: Dragon Heist and the Stream of Many Eyes with hosts Greg Tito and Shelly Mazzanoble. Generally speaking, the way that wizards of the coast has written waterdeep dragon heist, it is very much a linear adventure. Now, it doesn't have to play out that way in. Are there any better resources for running the alexandrian remix?Dragon Heist Remix – Addendum: Other Collaborators. Yes, even the patreon pdf one. The best innovation (of many good ones) Justin Alexander (at thealexandrian. Dragon Heist Remix – Part 4B: Bregan D’Aerthe – Sea Maidens Faire. It sought to revise the published campaign in order to create a richer, more dynamic, and (importantly) more robust scenario. Go to Part 6F: Faction Reports. Waterdeep: city of Splendors, and Volos Guide to Waterdeep There are a few things on DMsGuild that i would strongly recommendAila and Dallia ( illusionists, Unseen Waterdeep p. I recommend taking the multiple pieces of the McGuffin approach in The Alexandrians Waterdeep Dragon Heist remix. Online. After completing a full campaign for Humblewood and still playing in another campaign for Wildemount I decided to give DMing a proper shot. Earlier this year, I started getting really, really excited about Waterdeep: Dragon Heist. Renaer’s Eye was held by Lord Dagult’s son. Tally Fellbranch, owner of the Bent Nail (Dragon Heist, p. Put the vault in Undermountain. I'm kicking off a session 0 this evening for the Alexandrian Remix and I'm really excited about running this game because it's so different from the kind of thing I normally run. The patreon stuff is good (and adds some additional resources), but its not complete either. The short summary is: Establish the campaign concept. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. This also assumes Trollskull Alley is renamed to Spirits and Specters, as that was my players' choice. Dragon Heist Remix – Part 1: The Villains Recently I reviewed Waterdeep: Dragon Heist, the most recent campaign supplement for Dungeons & Dragons from Wizards of the Coast. Switching to Alexandrian remix mid campaign . Characters designed for Dragon Heist may have some difficulty with the dungeon. Move the map by draging it with your mouse or using your keyboard arrows. The Terrasse Estate is secretly owned by the guild. We have eyes up in the Watchful Order. I, ambitiously, tried to tackle the Alexandrian Remix and added the Unseen (someone in my party wanted to play a changling) and guns as canon (since there's drow gunslingers). 70. The Alexandrian remix added a ton, though I picked and chose what I used. Prior to this session, I had learned about the Alexandrian Remix. Ask the Alexandrian #1: Dejected in Dragon Heist. “The Alexandrian” is the name of a blog. Recently a treasure of 500,000 gold pieces had been stolen and secreted somewhere in the city. Area D2: Grinda’s chest contains: 500 gp. pdf: 2020-11-10 18:03: 1077712; AD&D 5th Edition - Module - 09 - Waterdeep/DDHC-XGE-01 - Rats of Waterdeep 1. The Alexandrian » Dragon Heist Remix – Part 3: Faction Outposts. After the party finds the Vault of Nerverwinter's. In remixing Dragon Heist as a dynamic campaign, it becomes necessary for the DM to be able to respond dynamically to the players’ actions. conpirators. About to start my first session with my players! Wish me luck DMs, and please let me know any last-minute tips!Discover (and save!) your own Pins on Pinterest. Dragon Heist Remix – Part 4B: Bregan D’Aerthe – Sea Maidens Faire. Artin Amberbrand, a Dwarf Forge Cleric - Came to the city with her adopted sister, Kiira, 3 weeks ago. 1. And how much information should i give away about them. Join. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist. I picked up Waterdeep Dragon Heist, read through the first few chapters and I wanted to get some opinions. 192 of Dragon Heist. It remains in the beholder’s possession. September 30th, 2021. pdf 1 By becoming a member, you'll instantly. pdf:The Neverwinter Eye was obtained from the Protector’s Enclave in Neverwinter, but was taken by Xanathar’s treachery. Watch now!ThereWasAnEmpireHere. Share Sort by: Best. First, your maps are some of the best maps for Waterdeep:Dragon Heist that I've seen. the return trip to Waterdeep, Dain revealed himself as a Harper, and indoctrinated Kora into the faction. Be careful and read. This group of players contains the core players from my college days. First, your maps are some of the best maps for Waterdeep:Dragon Heist that I've seen. 5- run as is 7- run with bits of the Alexandrians Remix - or the whole remix 11- run it but maybe rush though chapter 4 and then plug the vault of dragons in level 6 of Dungeon of the Mad Mage 14- same as 11, but have the vault be on level 12 of DotMM. You can also find full. A very fine fellow called Justin Alexander took it upon himself to re-work Dragon Heist and you can find a link here. Waterdeep: Dragon Heist - Dnd AdventureView flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. That. ; The adventure is a prolonged treasure hunt set in a single location: the massive city of Waterdeep. ” (Summertaen is the leader of the Watchful Order of Magists and Protectors, a guild for wizards and. If PCs have ties to Waterdeep, that's your in. This will be about my Waterdeep: Dragon Heist campaign. • He came to Waterdeep and joined the Vintners’, Distillers’, and Brewers’ Guild, using his vastKey Takeaways . Map Size: 36 x 36 Credits: Justin Alexander , Dyson Logos Assets Include: Tom Cartos, Forgotten Adventures, Crosshead Studios, WhiteFoxWorks Please check me out on Patreon and support my bad habits. And more! If anything, I think the default frame of Rescuing Lulu — in which the PCs meet Lulu during the events of Waterdeep: Dragon Heist, Lulu is kidnapped by Zarielite cultists and taken to Elturel, and the PCs follow — is more a hindrance to this book than anything else. For a bit of context, one party member is a rogue who took the Faction Agent background and has worked with the Doom Raider Zhents. Surprised by a lot of the answers here. Like you, I used Extended Faction Missions to expand the two sentence missions they have in the book but frankly, once my players got into the main quest (used the Alexandrian Remix so they were never, ever out of things to do) quests like “follow the street sweepers around for a day” didn’t seem terribly exciting. Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. you can read the alexandrian to get some ideas from thete plus i would recommend getting the waterdeep encounters pdf on dmsguild. As described in Chapter 2 of Dragon Heist, before the PCs can reopen Trollskull Manor they first have to first get it fixed up and ready for business again. Anyway, I really don't want to rip the entire module up at the seams and put it back together again with an entirely new structure, because I like the module a lot!If you have the time and are certain you have a good group that loves playing, then why not run the Alexandrian Remix. My party has managed to take out Gorath, Noska, and Korgstrud during Chapter Two do their good planning and the. This prolonged festival season more or less kicks off with Selûne Sashelas, a holiday most notable in Waterdeep for the Twin Parades. thealexandrian. The street on the south side dips down, so that you go downhill to get to the entrance in the loading dock. I don't remember if it was just the faction quests, or if it also had some other DM resources. Your party will be contending with the Cassalanters, Manshoon, Jarlaxle, and Xanathar at the same time. If you haven't, I'd recommend looking at the Alexandrian remix. Currently feel a little stuck getting through all the introductions to make the faction quests make sense. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. Repeat to obtain the other Eyes. However, the zip file from his Patreon ($1 one time payment IIRC) includes a set of Word documents that are in play order, with the same actual content but in a format that's easier to follow when actually running the game. The faction outposts are just ways to get clues about getting to the lairs. Incorporate their backstories. I have to say, this is an absolutely tremendous resource. Last year I wrote the Alexandrian Remix of Waterdeep: Dragon Heist. Take the “pick a villain” thing, for example. Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. The point is, one of the players had already played this campaign (also with me DMing it) up to chapter 3 I believe. Mark writes: In your Dragon Heist Remix, you have changed events so that there’s some more breathing room between Chapter 1 [when the PCs investigate the disappearance of Floon and discover the real kidnap victim was Renaer Neverember] and Chapter 3 [when someone is assassinated on the PCs’ front doorstep]. The book is maybe 20-30 pages away from delivering a full city setting on Waterdeep… that’s a shame. Those wearing a pass-amulet can pass through the force. “Nimblewright delivery completed to Bowgentra Summertaen. Planning on running the chapter 1 then going from there into the Alexandrian remix since the party have much stronger backstory ties to the Cassalanters and Bregan D'aerthe. This sounds nice except for the fact that I want to keep the. The author’s style is easy to follow and engaging, making it an enjoyable read even for those who are new to the subject matter. Log In / Sign Upthere's a lot of stuff that you'll have to invent/make up on the spot. Posted by u/Alopllop - 1 vote and no commentsCheck out the Alexandrian remix, and don't be afraid to remove stuff, it can be easy to feel overwhelmed during Dragon Heist as the DM between running the guild meetings for setting up the tavern, different shops,. A blacksheep member of the family has been dirtying the family name in Waterdeep and the PC needs to find them and get them home and maybe clean up any messes. $25. Last night was the final session of my first level 1-20 campaign, a combined campaign of Waterdeep Dragon Heist followed by Tyranny of Dragons. overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on-Demand. Unfortunately, the scenario structure for this investigation is quite fragile, being formed from long sequences of linear clue-finding. 8. Level 6 Mazes – Level 7A Mazes. 9. The format of being a series of blog posts coming out over several months means there's constantly statements like "see part 17J" and now you have to search for that post, usually to find it doesn't exist anywhere except the author's. Chapters 1 and 4 feel very linear, with PCs railroaded from one location to another. ago. Higher level adventuring. In my campaign, Xoblob considered himself the king of the Xoblob Kingdom (his store), made the players knights of Xoblob for helping him on a trade mission of national importance (buy him some food from the market), and sent them on a sensitive diplomatic journey to the neighboring kingdom (his neighbors were too loud, also were-criminals). This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. February 25th, 2019. STEP 1: IDENTIFY THE SCORE. Go to Part 1. Default WDH gets criticised for underusing the four great villains the module provides, but the remix could equally be criticised for dragging the final chapter of the campaign out with one too many heists. You can get the entire Waterdeep Dragon Heist map set for free on my Patreon. It operates as both an entry point to the underground and a medical base. In my campaign, the Yellowspire Tower was a former laboratory of one of Manshoon's apprentices. Chapter 1 took longer than expected and I set up an advanced trollskull alley with about 15. Running the Campaign – Dragon Heist: A Party at Shipswrights’ House. Dragon Heist is a lot of fun but I wouldn’t worry about not knowing much about the Forgotten Realms, you only need to know the city of Waterdeep which is easy to look up using Forgotten Realms wiki. Each time a campaign ends, I try to learn from it. (Most of the props take the form of clues added in the process of making the campaign more robust and. Their investigation takes them to Gralhund Villa, which is described in Part 2 of this remix. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. So if you can be sure beforehand that your players will gladly go after it, it will ease things :) Last thing : As an introduction scenario, I did the "Waterdeep - A Tail of Two Fishies" which can be found on DMGuild. Alexandrian Remix en Français ! J'ai traduit le Remix Alexandrien, vous pouvez le retrouver ici :. Dragon Heist Remix - Complete Collection v2020!10!21 | PDF | Forgotten Realms | Dungeons & Dragons. Dragon Heist launches with the PCs being hired by Volothamp Geddarm to find his missing friend Floon Blagmaar. A successful Charisma (Investigation) check can track him back to the Inn of the Dripping Dagger, located in the Trades Ward (location T3 on the 3 rd Edition City of Splendors map). uheberhcveucevhr. She now lives at the House of Wonder as a healer, acolyte, and doing odd jobs. Default WDH gets criticised for underusing the four great villains the module provides, but the remix could equally be criticised for dragging the final chapter of the campaign out with one too many heists. With a name like ‘Waterdeep: Dragon Heist’, it’s not too surprising that the adventure takes place mostly within the confines of Waterdeep. Share Alexandrian Remix Dragon Heist everywhere for free. 100% - I breifly thought about Dragon Heist because people said how good it was with. Waterdeep Sewer System - Dragon Heist, pg. To best prepare, ask your players at the end of each session what they want to do next and what plot threads interest them. Granted it's still not much better as the links are in a weird order but that's what. You can make a lot of potentially, big changes and it will still be 'Waterdeep: Dragon Heist'. It’s springtime on the Sword Coast - midway through the month of Ches - following a cold winter. As Dragon Heist begins, the Cassalanters control one of the Eyes. Valheim. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. It is hard to keep everything straight when running the Alexandrian Remix. The Alexandrian » Dragon Heist Remix – Part 4D: Xanathar’s Lair. I wanted to try dming for a while but was too shy to actually step up. Run the mini-adventure Winter's Splendor in chapter 2 of Dragon Heist. If your Players are big on backstories, make it a priority to (within reason) integrate aspects of them into elements of this adventure. The PC has a tie to one of the factions and the faction has called them to Waterdeep. Dragon Heist is an investigative, high-roleplay, relatively low-combat, romp through Waterdeep, while Mad Mage is 100% a dungeon crawl. Waterdeep: Expanded Faction Missions. The Alexandrian » The Art of the Key – Part 4: Adversary Rosters. I like the concept of the eyes (one of my players might have one with some added backstory to it). It is indeed complex, but this page has the campaign laid out chronologically:. I will run a 4-hour RPG adventure in my current open table campaign for you every month. It's also the first introduction of the devils in the game. . It clears up a lot of plot issues and helps flesh out villains, lairs, and makes the campaign truly feel more epic –. Dragon Heist Remix – Part 5C: The Nimblewright Investigation. Hello all, If you're like me, you feel overwhelmed about all the clues the Alexendrian Remix offers and you fear you are going to forget some. I based my work on a mental map I found God knows where ; I added. The Vault: Just give them a CR appropriate evil dragon to fight. BACKTRACKING DALAKHAR. Castle Ward, Downmarket - The Alexandrian Remix. This Eye is then immediately taken back to Kolat Towers and secured. waterdeep interactive Map. Alexandrian Remix can give you some good ideas including splitting the McGuffin into pieces so you can later to dungeon crawl/heists to get them from various factions. Waterdeep: Dragon Heist. PDF – Go to Part 1. The far wall is dominated by a massive pair of adamantine doors bearing dwarvish runes taller than a grown man. I think the Alexandrian remix is excellent and makes the campaign more intuitive for the players. BUT, it sucks as written. I have just now begun to read stuff about the Alexandrian remix and. It is great as it introduces the Cassalanters to the party, but doesn't truly reveal they're the villains. The city setting is very evocative, with lots of hooks for great stories. In Chapter 3: Fireball, an explosion kills nearly a dozen people in Trollskull Alley not far from the PCs’ front door. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. September 15th, 2020. If you have the Waterdeep: Dragon Heist book you can add notes on post-its or other such markers. The PCs never visited many of the Alexandrian. Created Aug 31, 2018. Gives access to the pdf of the remix posts and also word docs for each section. We left off right after Volo “paid” them with a deed for Trollskull Manor, so they want to start with inspecting the tavern in the morning.